Lesson 6. How to texturing your model via BLENDER

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Lesson 6. How to texturing your model via BLENDER

Post by AtlantiB on Fri Jul 30, 2010 11:37 am


dont forget to you subs for video
you can find render groups list in fifth lesson called "What is render groups?"

show me your result!!!!tongue

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Re: Lesson 6. How to texturing your model via BLENDER

Post by XNAaraL on Fri Jul 30, 2010 1:32 pm

Thanks for the tutorial.
I will use the cube, with a new texture. Or the Coffee stone (bean) from your other tutorial ;-)

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Re: Lesson 6. How to texturing your model via BLENDER

Post by AtlantiB on Fri Jul 30, 2010 1:51 pm

making of coffee stone will be released after we finish learn basics )

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Re: Lesson 6. How to texturing your model via BLENDER

Post by mjolnirs on Fri Jul 30, 2010 5:16 pm

Amazing to-the-point tutorial, thanks. I've failed in the past in texturing because I didn't knew about that uv button "trick", my crappy workaround to the problem was merging with another mesh (already textured), erasing the original mesh and then editing and changing the textures names... a complete mess lol.

btw, are you planning on making an armature tutorial? I'm trying to make some Doppel mods but I fail in changing ponytail to braid, everytime the weighting gets destroyed (I've already tried pasting the armatures of EVERY pony-to-braid converted mod, all have failed... also tried Stosh's tutorial to no avail).

Kudos again for the tutorial.
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Re: Lesson 6. How to texturing your model via BLENDER

Post by XNAaraL on Fri Jul 30, 2010 7:16 pm

mjolnirs wrote:btw, are you planning on making an armature tutorial? I'm trying to make some Doppel mods but I fail in changing ponytail to braid, everytime the weighting gets destroyed (I've already tried pasting the armatures of EVERY pony-to-braid converted mod, all have failed... also tried Stosh's tutorial to no avail).
Kudos again for the tutorial.

Idea You can use one of my MOD's sendspace.com yuxvnr sendspace.com/file/yuxvnr as base. Lara with braid. sunny

Or Lara_bikini/DG_black&white_nogear_XL sendspace.com/file/798mpd
Or x_Classic_AtlantiB_Monsieur.zip sendspace.com/file/5nk09e
Or the DLC_Classic by Dusan or Ol.a (Lara with braid )
...
I thinks, the 'making an armature tutorial' need some other lessions Sad

============
Oh my result Laughing



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Re: Lesson 6. How to texturing your model via BLENDER

Post by AtlantiB on Fri Jul 30, 2010 8:19 pm

mjolnirs wrote:Amazing to-the-point tutorial, thanks. I've failed in the past in texturing because I didn't knew about that uv button "trick", my crappy workaround to the problem was merging with another mesh (already textured), erasing the original mesh and then editing and changing the textures names... a complete mess lol.

btw, are you planning on making an armature tutorial? I'm trying to make some Doppel mods but I fail in changing ponytail to braid, everytime the weighting gets destroyed (I've already tried pasting the armatures of EVERY pony-to-braid converted mod, all have failed... also tried Stosh's tutorial to no avail).

Kudos again for the tutorial.
yes, im going to make rigging tutorials. it will be third part( now we learning first part)
second part well be about modeling.
and next lesson will be about how to make UV map.


Xnaaral. it your old work =((((( Sad

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Re: Lesson 6. How to texturing your model via BLENDER

Post by mjolnirs on Fri Jul 30, 2010 9:21 pm

I'll try with those mods armatures XNAaraL, thanks for the links. The project causing me headaches is a Doppel swimingsuit based in the DLC bikini (body) and AtlantiB's bathingsuit mod (the suit), I'll let you know guys about (hopefully) any progress, cheers.

edit: No

is not textured yet and doesn't have the braid meshes, but all the armatures have failed.
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Re: Lesson 6. How to texturing your model via BLENDER

Post by Love2Raid on Mon Aug 09, 2010 1:30 am

Sexy bathing suit! Doppel will like it I think.

I have skin textures with veins, you can use them if you want.


I tried to texturize the sphere, but when I try to export it as mesh.ascii it says 'error, triangular faces...skipping mesh' or something. Same happened with the cube.
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Re: Lesson 6. How to texturing your model via BLENDER

Post by nitehawk on Thu Mar 03, 2011 11:59 pm

i'm trying to texture the tr3 house, this will be my sixth try, ive tried everey way and i only end up with a little white squer every time

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Re: Lesson 6. How to texturing your model via BLENDER

Post by XNAaraL on Fri Mar 04, 2011 2:10 pm

Use as image size 512x512 or 1024x1024 or 2048x2048

You can also send me a Download Link to the MOD with "Private Message" and i search for the misstake.

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