XNA to Blender | Wrinkled Models?

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XNA to Blender | Wrinkled Models?

Post by Vesper on Mon Jun 23, 2014 8:16 pm

Hi everyone. Smile

I apologise in advance for a question that probably has an obvious answer, but I haven't been able to locate help through Google or looking through the forums here. I have the latest version of XPS and the latest version of Blender, but when I import the model (.obj) with textures and all, into Blender, even after smoothing, the models look wrinkled:



I've been following this tutorial over on deviantART: [You must be registered and logged in to see this link.] and that tutorial has served me well. But, I can't for the life of me figure out why my models suddenly render wrinkled like that.

I'd be eternally grateful for any help I might receive. Smile
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Re: XNA to Blender | Wrinkled Models?

Post by XNAaraL on Tue Jun 24, 2014 12:00 pm

Just saying:
The latest Blender Version is 2.71 ... you are using 2.70 ... and Blender 2.70a is the latest stable release from the Blender Foundation

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Re: XNA to Blender | Wrinkled Models?

Post by Vesper on Tue Jun 24, 2014 2:56 pm

How does that help make the model unwrinkled?  Crying or Very sad 
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Re: XNA to Blender | Wrinkled Models?

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