Cel Shading

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Cel Shading

Post by 06pori on Sun Dec 29, 2013 4:57 pm

hello
there is a part I want you to improve.
I edited 'data\common\Toon.bmp' since more visible like cel anime.
could you avoid the light becoming black?


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Re: Cel Shading

Post by XNAaraL on Thu Jan 02, 2014 1:00 pm

XNALara/XPS dont support Pure White. Decrease the brightness by one tick to RGB 254-254-254
Do not modify the system file XNALara_XPS\data\common\Toon.bmp! Put the modified Toon.bmp map inside the MOD folder.

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Re: Cel Shading

Post by 06pori on Thu Jan 02, 2014 4:13 pm

XNAaraL wrote:Do not modify the system file XNALara_XPS\data\common\Toon.bmp! Put the modified Toon.bmp map inside the MOD folder.
Thank you,
I put into modified Toon.bmp inside MOD folder, and restore orginal XNALara_XPS\data\common\Toon.bmp...
XNAaraL wrote:XNALara/XPS dont support Pure White. Decrease the brightness by one tick to RGB 254-254-254
so, do I have no chance to correct cel-shading?

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Re: Cel Shading

Post by XNAaraL on Tue Jan 14, 2014 1:00 pm

Sure, you have a Chance to correct the Cel-Shading.

Use this BUG-Fix as update for the Axis Edition [You must be registered and logged in to see this link.]


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Re: Cel Shading

Post by 06pori on Tue Jan 14, 2014 6:57 pm

XNAaraL wrote:Sure, you have a Chance to correct the Cel-Shading.

Use this BUG-Fix as update for the Axis Edition [You must be registered and logged in to see this link.]

ohh! Thank you!

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Re: Cel Shading

Post by XNAaraL on Wed Jan 15, 2014 8:17 am

n.p.

BTW: since some hours, "XPS Countdown Lock Edition" is released. This new version has again a improved Cel-Shader (Reduced light)

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Re: Cel Shading

Post by 06pori on Wed Jan 15, 2014 9:49 am

Yea I tried "Countdown Lock Edition" already.
Thank you so much again.

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Re: Cel Shading

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