Having trouble importing the model to milkshape

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Having trouble importing the model to milkshape

Post by gamepath on Tue Nov 19, 2013 7:02 pm

Hey im trying to get import a model with the bones and all the textures to milkshape. But when i import the mesh into 3dsmax and then export it to a format milkshape can use (obj,3ds) milkshape doesnt seem to load all the texture and doesnt have the bones.
Can anybody help ?

gamepath
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Re: Having trouble importing the model to milkshape

Post by XNAaraL on Thu Nov 21, 2013 1:52 pm

The OBJ file format is a simple data-format that represents 3D geometry alone ... without the bones.

XPS have a Import/Export script Interface ... perhaps some days ... somebody write a converter for milkshape.

But you can Import the XNALara/XPS mesh in Blender and Export it as MS3D for MilkShape [You must be registered and logged in to see this link.]

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